● Shinobi: Art of Vengeance

Your chat summons the squad

Connect TikTok Live, Twitch, Kick, YouTube or Starvios and turn every gift into an enemy next to Joe Musashi, a heal, an instant execution, or a gravity flip — in real time.

92Commands
6Categories

How an event travels

From your viewer's gift to an enemy on screen, in about a frame.

TikTok / Twitch

A gift, reward, or follow from your audience.

OverInteractive

The app receives the event and translates it into a game command.

Mod (BepInEx)

Receives the command over a local socket and runs it inside the game.

Shinobi: Art of Vengeance

The enemy appears next to Joe Musashi, ready to fight.

No code needed

Everything is handled from the app. No programming or editing game files required.

01

Install the app

Download OverInteractive for Windows and install it in seconds.

02

Connect your platform

Link your TikTok Live, Twitch, Kick, YouTube or Starvios account from the app.

03

Install the mod

One click installs BepInEx and the OverInteractive mod in your Shinobi folder.

04

Launch and fight

Open Shinobi: Art of Vengeance, enter a level, and start your interactive run.

What they can do

Your audience builds the fight

Effects ready to map to gifts, rewards, or chat commands.

The enemy squad

Attack

Your audience summons any of the game's 61 enemies next to Joe Musashi, from rank-and-file soldiers to elite captains.

  • Ninjas, archers, monks, kunoichis, and samurai, with color variants and captains
  • Military squad: gunmen, shields, drones, snipers, and turrets
  • Demons: brains, horses, gnomes, onis, and tengus
  • Head totems and zone bosses summonable in any level

Joe Musashi

For and against

Health, kunai, ninpo, and ninjutsu for the protagonist, for better or worse.

  • Heal, damage, kill, or make him invincible for a while
  • Shield, stun, and fill or drain kunai/ninpo/ninjutsu
  • Grant infinite resources for a stretch
  • Low or heavy gravity, and launch him into the air

The chaos

Special

Run-level effects that flip the whole fight around.

  • Kill every enemy on screen or trigger a one-hit-kill
  • Instant execution mode and x999 damage
  • Slow down or speed up the entire game
  • Add or reset the player's coins
PLATFORMS

Connect wherever you stream

TikTok, Twitch, Kick, YouTube and Starvios. Connect one or several: triggers work the same wherever the event comes from.

TikTok

Native · Recommended

Direct connection to your TikTok Live from the app. No extra software or accounts.

  • Login with built-in WebView2
  • Gifts, follows, likes, chat, and shares
  • No external dependencies

TikFinity

Bridge

Already using TikFinity for alerts or overlays? OverInteractive connects over WebSocket and reuses your session.

  • Coexists with your existing overlays
  • WebSocket localhost:21213
  • Same event coverage as native

Twitch

OAuth + EventSub

Device Code Flow login and real-time event subscription. Map channel point rewards, subs, bits, and follows.

  • Channel points by rewardId
  • Subs, bits, follows, raids
  • Safe for your account — official OAuth

Kick

OAuth + Webhooks

OAuth login and official events over webhooks. Map Kicks, subs and follows from your Kick channel.

  • Kicks, subs and gifted subs
  • Follows and chat
  • Works alongside TikTok, Twitch and YouTube

YouTube

Just your @handle

Connect your YouTube live by typing your @handle, no sign-in needed. Map Super Chats, Super Stickers, memberships and chat messages.

  • Super Chat and Super Sticker by amount
  • New members, milestones and gifted memberships
  • Chat and emotes

Starvios

Just your channel

Connect your Starvios live by typing your channel. Map Starvies, subs, follows, raids, Star Showers and chat messages.

  • Starvies by amount
  • Subs and gifted subs
  • Chat, follows and raids
COMPATIBILITY

Works with your Steam copy

Powered by BepInEx 6 IL2CPP, the mod loader for Unity IL2CPP. The mod connects to the app over a local socket and runs every command inside the game.

Good to know

  • The app installs BepInEx and the OverInteractive plugin for you.
  • Enemies are summoned inside a level in progress; they queue up in the menu.
  • Removable at any time: uninstalling from the app removes the mod. BepInEx stays in the folder and, with no mods, the game runs as always.
  • If Steam updates the game, the mod gets re-prepared from the app.
Setup

Ready in 4 steps

The app installs BepInEx and the OverInteractive mod in your Shinobi folder.

  1. 01

    Open OverInteractive

    The app auto-detects your Shinobi: Art of Vengeance Steam install.

  2. 02

    Install the mod

    Click Install on the Shinobi card. The app handles BepInEx and the mod.

  3. 03

    Launch the game

    Open Shinobi: Art of Vengeance. BepInEx loads the OverInteractive connector automatically.

  4. 04

    Connect and go live

    Map gifts and rewards to commands in the app and start your stream.

See the full step-by-step guide →

Command list

Everything your audience can trigger

Commands ready to map to gifts, rewards, or chat commands.

Ninja

Enemies

Summons Ninja next to the player (must be inside a level).

Stackable

Ninja Blue

Enemies

Summons Ninja Blue next to the player (must be inside a level).

Stackable

Ninja Red

Enemies

Summons Ninja Red next to the player (must be inside a level).

Stackable

Ninja Captain

Enemies

Summons Ninja Captain next to the player (must be inside a level).

Stackable

Archer

Enemies

Summons Archer next to the player (must be inside a level).

Stackable

Archer Captain

Enemies

Summons Archer Captain next to the player (must be inside a level).

Stackable

Monk

Enemies

Summons Monk next to the player (must be inside a level).

Stackable

Monk Blue

Enemies

Summons Monk Blue next to the player (must be inside a level).

Stackable

Monk Captain

Enemies

Summons Monk Captain next to the player (must be inside a level).

Stackable

Kunoichi

Enemies

Summons Kunoichi next to the player (must be inside a level).

Stackable

Kunoichi Red

Enemies

Summons Kunoichi Red next to the player (must be inside a level).

Stackable

Kunoichi Captain

Enemies

Summons Kunoichi Captain next to the player (must be inside a level).

Stackable

Axe Man

Enemies

Summons Axe Man next to the player (must be inside a level).

Stackable

Axe Man Blue

Enemies

Summons Axe Man Blue next to the player (must be inside a level).

Stackable

Axe Man Captain

Enemies

Summons Axe Man Captain next to the player (must be inside a level).

Stackable

Ninja Elite

Enemies

Summons Ninja Elite next to the player (must be inside a level).

Stackable

Ninja Elite Blue

Enemies

Summons Ninja Elite Blue next to the player (must be inside a level).

Stackable

Ninja Elite Red

Enemies

Summons Ninja Elite Red next to the player (must be inside a level).

Stackable

Ninja Elite Captain

Enemies

Summons Ninja Elite Captain next to the player (must be inside a level).

Stackable

Samurai

Enemies

Summons Samurai next to the player (must be inside a level).

Stackable

Samurai White

Enemies

Summons Samurai White next to the player (must be inside a level).

Stackable

Gun Man

Enemies

Summons Gun Man next to the player (must be inside a level).

Stackable

Gun Man Blue

Enemies

Summons Gun Man Blue next to the player (must be inside a level).

Stackable

Gun Man Red

Enemies

Summons Gun Man Red next to the player (must be inside a level).

Stackable

Gun Man Captain

Enemies

Summons Gun Man Captain next to the player (must be inside a level).

Stackable

Shield

Enemies

Summons Shield next to the player (must be inside a level).

Stackable

Shield Blue

Enemies

Summons Shield Blue next to the player (must be inside a level).

Stackable

Shield Red

Enemies

Summons Shield Red next to the player (must be inside a level).

Stackable

Shield Captain

Enemies

Summons Shield Captain next to the player (must be inside a level).

Stackable

Drone

Enemies

Summons Drone next to the player (must be inside a level).

Stackable

Drone Laser

Enemies

Summons Drone Laser next to the player (must be inside a level).

Stackable

Drone Captain

Enemies

Summons Drone Captain next to the player (must be inside a level).

Stackable

Light Military

Enemies

Summons Light Military next to the player (must be inside a level).

Stackable

Light Military Red

Enemies

Summons Light Military Red next to the player (must be inside a level).

Stackable

Light Military Captain

Enemies

Summons Light Military Captain next to the player (must be inside a level).

Stackable

Roller Man

Enemies

Summons Roller Man next to the player (must be inside a level).

Stackable

Taser Man

Enemies

Summons Taser Man next to the player (must be inside a level).

Stackable

Taser Man Blue

Enemies

Summons Taser Man Blue next to the player (must be inside a level).

Stackable

Taser Man Red

Enemies

Summons Taser Man Red next to the player (must be inside a level).

Stackable

Taser Man Captain

Enemies

Summons Taser Man Captain next to the player (must be inside a level).

Stackable

Bombot

Enemies

Summons Bombot next to the player (must be inside a level).

Stackable

Sniper

Enemies

Summons Sniper next to the player (must be inside a level).

Stackable

Sniper Rocket

Enemies

Summons Sniper Rocket next to the player (must be inside a level).

Stackable

Healing Tower

Enemies

Summons Healing Tower next to the player (must be inside a level).

Stackable

Long Leg

Enemies

Summons Long Leg next to the player (must be inside a level).

Stackable

Long Leg Rocket

Enemies

Summons Long Leg Rocket next to the player (must be inside a level).

Stackable

Brain

Enemies

Summons Brain next to the player (must be inside a level).

Stackable

Brain Big

Enemies

Summons Brain Big next to the player (must be inside a level).

Stackable

Horse

Enemies

Summons Horse next to the player (must be inside a level).

Stackable

Horse Captain

Enemies

Summons Horse Captain next to the player (must be inside a level).

Stackable

Swamp Thing

Enemies

Summons Swamp Thing next to the player (must be inside a level).

Stackable

Gnome

Enemies

Summons Gnome next to the player (must be inside a level).

Stackable

Gnome Captain

Enemies

Summons Gnome Captain next to the player (must be inside a level).

Stackable

Oni

Enemies

Summons Oni next to the player (must be inside a level).

Stackable

Oni Blue

Enemies

Summons Oni Blue next to the player (must be inside a level).

Stackable

Tengu

Enemies

Summons Tengu next to the player (must be inside a level).

Stackable

Tengu Captain

Enemies

Summons Tengu Captain next to the player (must be inside a level).

Stackable

Head Tower

Enemies

Summons Head Tower next to the player (must be inside a level).

Stackable

Head Small Tower

Enemies

Summons Head Small Tower next to the player (must be inside a level).

Stackable

Head Medium Tower

Enemies

Summons Head Medium Tower next to the player (must be inside a level).

Stackable

Head Tower Captain

Enemies

Summons Head Tower Captain next to the player (must be inside a level).

Stackable

Trigger Spawners

Enemies

Fires the enemy spawners already present in the current area.

Stackable

Execution Mode

Enemies

Every enemy on screen becomes executable (finishable) for N seconds.

Kill All Enemies

Enemies

Instantly kills every enemy currently on screen.

Stackable

One-Hit Kill Enemies

Enemies

Any hit from the player kills the enemy it lands on, for N seconds.

Add Coins

Progression

Gives Musashi coins.

Stackable

Reset Coins

Progression

Sets Musashi's coins to zero.

Stackable

Slow Motion

Time

Slows the whole game down for N seconds.

Fast Forward

Time

Speeds the whole game up for N seconds.

Normal Speed

Time

Restores normal game speed right away.

Heal

Player

Heals Musashi. 0 heals him to full.

Stackable

Damage

Player

Hits Musashi for real: hurt animation, knockback and invulnerability frames.

Stackable

Set Health

Player

Leaves Musashi at a percentage of his max health (never kills him).

Stackable

Kill

Player

Kills Musashi outright.

Stackable

Invincible

Player

Musashi takes no damage for N seconds.

Shield

Player

Gives Musashi a shield that absorbs the next hit completely, then breaks.

Stackable

Remove Shield

Player

Takes the shield away before it is used.

Stackable

Stun

Player

Stuns Musashi for N seconds.

999 Hits

Player

Multiplies Musashi's outgoing damage for N seconds.

Infinite Health

Player

Hits still land (animation, sound, knockback), but Musashi's health is refilled instantly, for N seconds.

Give Kunai

Resources

Gives Musashi kunai.

Stackable

Take Kunai

Resources

Removes kunai from Musashi.

Stackable

Fill Ninpo

Resources

Fills the ninpo gauge (magic cells).

Stackable

Drain Ninpo

Resources

Empties the ninpo gauge.

Stackable

Fill Ninjutsu

Resources

Fills the ninjutsu gauge.

Stackable

Drain Ninjutsu

Resources

Empties the ninjutsu gauge.

Stackable

Infinite Kunai

Resources

Kunai are refunded as they are thrown, for N seconds.

Infinite Ninpo

Resources

Ninpo cells are refunded as they are spent, for N seconds.

Infinite Ninjutsu

Resources

The ninjutsu gauge is refilled as it is spent, for N seconds.

Low Gravity

Physics

Musashi becomes floaty: he jumps higher and falls slowly for N seconds.

Heavy Gravity

Physics

Musashi becomes heavy: he barely jumps and drops like a stone for N seconds.

Launch

Physics

Flings Musashi straight up.

Stackable
REQUIREMENTS

Requirements

SystemWindows 10 or 11
GameShinobi: Art of Vengeance (Steam)
AppOverInteractive (free)
PlatformTikTok Live, Twitch, Kick, YouTube or Starvios

Frequently asked questions

Your stream, in your audience's hands

Download OverInteractive and let your audience build the fight with you.

Download for free