78 summonable enemies, dropped right next to you and already aggroed, scaled to your run's own tiers.
- One card per enemy, with its bestiary icon
- Hordes of up to 20, and elites with their aura
- Wipe the room, freeze it, or turn it all on you
Connect TikTok Live, Twitch, Kick, YouTube or Starvios and turn every gift into a horde on your back, an elite in the middle of a corridor, an ally fighting for you, a curse you have to clear, or the gold you needed for the shop — gone.
From your viewer's gift to the effect on screen, in roughly one frame.
A gift, reward or follow from your audience.
The app receives the event and turns it into a game command.
Receives the command over a local socket and runs it inside the game.
The horde, the boss, the curse or the missing gold happen on screen.
Everything is handled from the app. No programming, no editing game files.
Download OverInteractive for Windows and install it in seconds.
Link your TikTok Live, Twitch, Kick, YouTube or Starvios account from the app.
One click installs DCCM and the OverInteractive mod into your Dead Cells folder.
Start Dead Cells from the app and go live.
Effects ready to map to gifts, rewards or chat commands.
78 summonable enemies, dropped right next to you and already aggroed, scaled to your run's own tiers.
Health, invulnerability and scrolls. Enemies scale to the run's own tiers, so a summon in 5BC hits like a 5BC enemy.
The mechanic that turns a good run tense: a curse that forces a clean streak of kills, and the reward of having it lifted.
Chat can fund the next shop — or empty the purse the second before you walk in.
TikTok, Twitch, Kick, YouTube and Starvios. Connect one or several: triggers work the same wherever the event comes from.
Direct connection to your TikTok Live from the app. No extra software, no extra accounts.
If you already use TikFinity for alerts or overlays, OverInteractive hooks in over WebSocket and reuses your session.
Device Code Flow login and real-time event subscriptions. Map channel point rewards, subs, bits and follows.
OAuth login and official events over webhooks. Map Kicks, subs and follows from your Kick channel.
Connect your YouTube live by typing your @handle, no sign-in needed. Map Super Chats, Super Stickers, memberships and chat messages.
Connect your Starvios live by typing your channel. Map Starvies, subs, follows, raids, Star Showers and chat messages.
Dead Cells runs on HashLink, not Unity, so the loader is DCCM — the open source core modding API for Dead Cells. The mod connects to the app over a local socket and runs each command inside the game.
The app installs DCCM and the OverInteractive mod into your Dead Cells folder — both fully removable, and your game executable is never touched.
The app detects your Steam install of Dead Cells on its own.
Click Install on the Dead Cells card. The app sets up DCCM and the mod.
Press Play in OverInteractive. That is what starts the modded game.
Map gifts and rewards to commands in the app and start your stream.
191 commands ready to map to gifts, rewards or chat commands.
Heals the Beheaded.
Deals direct damage. Kills if it empties the health bar.
Refills the health bar to the brim.
Leaves health at a percentage of the maximum.
Kills the Beheaded on the spot — run over.
Nothing can touch the Beheaded while it lasts.
Drops gold straight into the purse.
Takes gold away — whatever is left if there isn't enough.
Hands over cells for the upgrade fountain.
Takes cells away before they can be spent.
Curses the run: kill N enemies without taking a single hit, or die.
Clears an active curse.
Tops up the ammo on every equipped weapon.
Clears the cooldown on every skill.
Grants Brutality scrolls.
Grants Tactics scrolls.
Grants Survival scrolls.
Throws the Beheaded into the air.
Knocks the Beheaded backwards mid-fight.
Takes the controls away for a moment.
Floaty jumps until it wears off.
Drops one random enemy next to the Beheaded, already aggroed. Pick how nasty it can get.
Dumps a pack of random enemies on the player.
Summons an enemy in its elite form, aura and all.
Summons a random enemy that fights FOR the player instead. Pick how strong it can be.
Kills every enemy alive in the room.
Heals every enemy in the room back to full.
Every enemy in the room drops what it's doing and comes for the player.
Enemies stand still until it wears off.
Speeds up (or slows down) every enemy in the room.
Drops Rat next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Fly next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Bat Dasher next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Kamikaze next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Blowgunner next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Defender next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Zombie next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Worm Zombie next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Fly Zombie next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Aggressive Zombie next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Skull next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Undead Archer next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Undead Swordsman next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Undead Gravedigger next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Archer next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Grenader next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Cluster Grenader next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Bomber next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Pitcher next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Necromant next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Death Mage next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Kunai Master next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Ninja next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Samurai next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Lancer next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Javelin Snake next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Scorpio next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Shocker next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Inquisitor next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Orb Launcher next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Rampager next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Leaping Duelyst next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Hurler next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Fat Zombie next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Minimoth next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Stomp Skeleton next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Worm next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Arbiter next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Stomper next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Earthquaker next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Blobby next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Demon next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Fugitive next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Librarian next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Curser next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Doom Bringer next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Haunted Armor next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Werewolf next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Mini Werewolf next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Harpy next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Merman next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Buer next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Bone Thrower next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Bone Pillar next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Time Keeper Bot next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Axe Thrower next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Bomb Arrows Archer next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Duelist next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Fogger next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Kings Finger next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Runner next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Shielder next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Spiked Satyr next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Spinner next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Tick next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Axe Statue next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Castle Knight next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Comboter next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Enforcer next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Hooker next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Medusa next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Shield next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Spiker next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Golem next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Hammer next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Spawner next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Pirate Chief next to the Beheaded, already aggroed. It carries the viewer's name.
Drops Armored Shrimp next to the Beheaded, already aggroed. It carries the viewer's name.
Summons Rat to fight FOR the player, with the viewer's name over its head.
Summons Fly to fight FOR the player, with the viewer's name over its head.
Summons Bat Dasher to fight FOR the player, with the viewer's name over its head.
Summons Kamikaze to fight FOR the player, with the viewer's name over its head.
Summons Blowgunner to fight FOR the player, with the viewer's name over its head.
Summons Defender to fight FOR the player, with the viewer's name over its head.
Summons Zombie to fight FOR the player, with the viewer's name over its head.
Summons Worm Zombie to fight FOR the player, with the viewer's name over its head.
Summons Fly Zombie to fight FOR the player, with the viewer's name over its head.
Summons Aggressive Zombie to fight FOR the player, with the viewer's name over its head.
Summons Skull to fight FOR the player, with the viewer's name over its head.
Summons Undead Archer to fight FOR the player, with the viewer's name over its head.
Summons Undead Swordsman to fight FOR the player, with the viewer's name over its head.
Summons Undead Gravedigger to fight FOR the player, with the viewer's name over its head.
Summons Archer to fight FOR the player, with the viewer's name over its head.
Summons Grenader to fight FOR the player, with the viewer's name over its head.
Summons Cluster Grenader to fight FOR the player, with the viewer's name over its head.
Summons Bomber to fight FOR the player, with the viewer's name over its head.
Summons Pitcher to fight FOR the player, with the viewer's name over its head.
Summons Necromant to fight FOR the player, with the viewer's name over its head.
Summons Death Mage to fight FOR the player, with the viewer's name over its head.
Summons Kunai Master to fight FOR the player, with the viewer's name over its head.
Summons Ninja to fight FOR the player, with the viewer's name over its head.
Summons Samurai to fight FOR the player, with the viewer's name over its head.
Summons Lancer to fight FOR the player, with the viewer's name over its head.
Summons Javelin Snake to fight FOR the player, with the viewer's name over its head.
Summons Scorpio to fight FOR the player, with the viewer's name over its head.
Summons Shocker to fight FOR the player, with the viewer's name over its head.
Summons Inquisitor to fight FOR the player, with the viewer's name over its head.
Summons Orb Launcher to fight FOR the player, with the viewer's name over its head.
Summons Rampager to fight FOR the player, with the viewer's name over its head.
Summons Leaping Duelyst to fight FOR the player, with the viewer's name over its head.
Summons Hurler to fight FOR the player, with the viewer's name over its head.
Summons Fat Zombie to fight FOR the player, with the viewer's name over its head.
Summons Minimoth to fight FOR the player, with the viewer's name over its head.
Summons Stomp Skeleton to fight FOR the player, with the viewer's name over its head.
Summons Worm to fight FOR the player, with the viewer's name over its head.
Summons Arbiter to fight FOR the player, with the viewer's name over its head.
Summons Stomper to fight FOR the player, with the viewer's name over its head.
Summons Earthquaker to fight FOR the player, with the viewer's name over its head.
Summons Blobby to fight FOR the player, with the viewer's name over its head.
Summons Demon to fight FOR the player, with the viewer's name over its head.
Summons Fugitive to fight FOR the player, with the viewer's name over its head.
Summons Librarian to fight FOR the player, with the viewer's name over its head.
Summons Curser to fight FOR the player, with the viewer's name over its head.
Summons Doom Bringer to fight FOR the player, with the viewer's name over its head.
Summons Haunted Armor to fight FOR the player, with the viewer's name over its head.
Summons Werewolf to fight FOR the player, with the viewer's name over its head.
Summons Mini Werewolf to fight FOR the player, with the viewer's name over its head.
Summons Harpy to fight FOR the player, with the viewer's name over its head.
Summons Merman to fight FOR the player, with the viewer's name over its head.
Summons Buer to fight FOR the player, with the viewer's name over its head.
Summons Bone Thrower to fight FOR the player, with the viewer's name over its head.
Summons Bone Pillar to fight FOR the player, with the viewer's name over its head.
Summons Time Keeper Bot to fight FOR the player, with the viewer's name over its head.
Summons Axe Thrower to fight FOR the player, with the viewer's name over its head.
Summons Bomb Arrows Archer to fight FOR the player, with the viewer's name over its head.
Summons Duelist to fight FOR the player, with the viewer's name over its head.
Summons Fogger to fight FOR the player, with the viewer's name over its head.
Summons Kings Finger to fight FOR the player, with the viewer's name over its head.
Summons Runner to fight FOR the player, with the viewer's name over its head.
Summons Shielder to fight FOR the player, with the viewer's name over its head.
Summons Spiked Satyr to fight FOR the player, with the viewer's name over its head.
Summons Spinner to fight FOR the player, with the viewer's name over its head.
Summons Tick to fight FOR the player, with the viewer's name over its head.
Summons Axe Statue to fight FOR the player, with the viewer's name over its head.
Summons Castle Knight to fight FOR the player, with the viewer's name over its head.
Summons Comboter to fight FOR the player, with the viewer's name over its head.
Summons Enforcer to fight FOR the player, with the viewer's name over its head.
Summons Hooker to fight FOR the player, with the viewer's name over its head.
Summons Medusa to fight FOR the player, with the viewer's name over its head.
Summons Shield to fight FOR the player, with the viewer's name over its head.
Summons Spiker to fight FOR the player, with the viewer's name over its head.
Summons Golem to fight FOR the player, with the viewer's name over its head.
Summons Hammer to fight FOR the player, with the viewer's name over its head.
Summons Spawner to fight FOR the player, with the viewer's name over its head.
Summons Pirate Chief to fight FOR the player, with the viewer's name over its head.
Summons Armored Shrimp to fight FOR the player, with the viewer's name over its head.
Download OverInteractive and let your audience decide what comes around the next corner.
Download for free