● Super Mario Bros. Remastered

Classic Mario, packed with chat enemies

Connect TikTok Live, Twitch, Kick, YouTube or Starvios and turn every gift into Goombas, Hammer Bros, Lakitu or a Thwomp, as many as they want at once, on NES Super Mario Bros. in widescreen.

49Commands
5Categories

How an event travels

From your viewer's gift to the enemy on screen, faster than a jump.

TikTok / Twitch

A viewer sends a gift, redeems a reward or types in chat.

OverInteractive

The app receives the event and picks the command from your profile.

Runtime

The runtime the app installs receives the command and applies it in the game instantly.

Super Mario Bros. Remastered

The enemy walks in from the right like the level's own: it walks, jumps, throws hammers or drops Spinies.

How it works

A few steps and the level is in your audience's hands.

01

Install the app

Download OverInteractive for Windows and install it in seconds.

02

Download the runtime

In one click the app downloads the game and connects it. Nothing to configure.

03

Choose your ROM

Pick your original NES Super Mario Bros. copy. It's remembered for next time.

04

Connect and play

Link TikTok, Twitch, Kick, YouTube or Starvios, enable your trigger profile and start 1-1.

What your audience can do

All the enemies they want, at once

Without the NES limit of 5 enemies: chat fills the screen, and you set the cap in the settings.

The game's enemies

From NES Mario

They walk in from the right like the level's own, with their usual behavior.

  • Goombas, Koopas and Paratroopas
  • Hammer Bros, Lakitu and Spinies
  • Bullet Bills, Bowser's fire and frenzies

Other Mario enemies

Guests

Characters from other Mario games dropped into the classic levels.

  • Boos, Dry Bones and Bob-ombs
  • Thwomps, Pokeys and Monty Moles
  • Homing Bullet Bill

Help and sabotage

For you

Your audience can also lend a hand, or make it harder.

  • Mushrooms, Fire Flower and Starman
  • Lives, coins and time
  • Reversed controls, no jumping and damage

Widescreen

All 32 levels

The original Super Mario Bros. end to end, in 16:9 on PC.

  • No enemy limit on screen
  • Adjustable cap per enemy
  • Works with a controller
Platforms

Connect where you stream

The same level, with the audience you already have.

TikTok

Native · Recommended

Direct connection to your TikTok Live from the app. No extra software or accounts.

  • Built-in WebView2 login
  • Gifts, follows, likes, chat and shares
  • No external dependencies

TikFinity

Bridge

If you already use TikFinity for alerts or overlays, OverInteractive links to it over WebSocket and reuses your session.

  • Plays nicely with your existing overlays
  • WebSocket localhost:21213
  • Same event coverage as native

Twitch

Channel points

Point redemptions, subs, bits and chat mapped to enemies and power-ups.

  • Channel point rewards
  • Subs, bits and raids
  • Chat commands

Kick

Chat and gifts

Kick events wired to the same trigger profile.

  • Subscriptions and gifts
  • Live chat
  • Same profile as TikTok and Twitch

YouTube

Just your @handle

Connect your YouTube live by typing your @handle, no sign-in needed. Map Super Chats, Super Stickers, memberships and chat messages.

  • Super Chat and Super Sticker by amount
  • New members, milestones and gifted memberships
  • Chat and emotes

Starvios

Just your channel

Connect your Starvios live by typing your channel. Map Starvies, subs, follows, raids, Star Showers and chat messages.

  • Starvies by amount
  • Subs and gifted subs
  • Chat, follows and raids
Compatibility

What you need to play

Not on Steam: the app installs the game for you and you bring your ROM.

Good to know

  • The app downloads the game and connects it, no manual steps.
  • You need your original NES Super Mario Bros. copy; the app doesn't distribute ROMs.
  • It plays in widescreen (16:9) and with a controller; you can go back to 4:3 in the game's settings.
  • By default 100 chat enemies fit at once; the cap can be changed in the settings.
Setup

Ready in a few steps

No file editing or manual mod installs.

  1. 01

    Open OverInteractive

    Pick Super Mario Bros. Remastered in the game list.

  2. 02

    Download runtime

    The app downloads the game and enables the OverInteractive connection.

  3. 03

    Choose ROM

    Pick your original Super Mario Bros. .nes file.

  4. 04

    Launch game

    The first time it builds its graphics in a few seconds; then pick Super Mario Bros. and play.

See the full step-by-step guide →

Command list

Everything your audience can summon

Commands ready to map to gifts, rewards or chat commands.

Goomba

The game's enemies

A Goomba walks in from the right.

Stackable

Koopa Troopa

The game's enemies

A green Koopa Troopa; stomp it and kick its shell.

Stackable

Red Koopa Troopa

The game's enemies

A red Koopa Troopa that turns around at ledges.

Stackable

Buzzy Beetle

The game's enemies

A Buzzy Beetle: fireballs bounce off it.

Stackable

Koopa Paratroopa

The game's enemies

A winged green Koopa that hops toward the player.

Stackable

Flying Paratroopa

The game's enemies

A winged green Koopa that flies back and forth.

Stackable

Red Paratroopa

The game's enemies

A winged red Koopa that flies up and down.

Stackable

Hammer Bro

The game's enemies

A Hammer Bro that jumps and throws hammers.

Stackable

Lakitu

The game's enemies

Lakitu follows the player on its cloud and throws Spinies.

Stackable

Spiny

The game's enemies

A Spiny egg falls from above and hatches: it can't be stomped.

Stackable

Blooper

The game's enemies

A Blooper that chases the player (it swims through the air too).

Stackable

Cheep Cheep

The game's enemies

A red Cheep Cheep swimming toward the player.

Stackable

Bullet Bill

The game's enemies

A Bullet Bill flies across the screen at the player's height.

Stackable

Bowser's Fire

The game's enemies

Bowser's flame crosses the screen at the player's height.

Stackable

Podoboo

The game's enemies

A lava bubble jumps up in front of the player.

Stackable

Boo

Other Mario enemies

A Boo that chases the player when they look away.

Stackable

Dry Bones

Other Mario enemies

A Dry Bones: stomp it and it falls apart, then gets back up.

Stackable

Bob-omb

Other Mario enemies

A Bob-omb that walks around and explodes.

Stackable

Pokey

Other Mario enemies

A cactus stack that shuffles toward the player.

Stackable

Goombrat

Other Mario enemies

The persimmon Goomba, which turns around at ledges.

Stackable

Spike Top

Other Mario enemies

A spiky beetle: it can't be stomped.

Stackable

Monty Mole

Other Mario enemies

A Monty Mole that runs at the player.

Stackable

Thwomp

Other Mario enemies

A stone block that slams down when the player passes under it.

Stackable

Homing Bullet Bill

Other Mario enemies

A red Bullet Bill that turns to follow the player.

Stackable

Fighter Fly

Other Mario enemies

The hopping fly from Mario Bros.

Stackable

Sidestepper

Other Mario enemies

The crab from Mario Bros.: it gets angry when hit.

Stackable

Flying Cheep Frenzy

The game's enemies

Cheep Cheeps keep jumping out from below, like on the bridges of World 2.

20s

Bullet Bill Frenzy

The game's enemies

Bullet Bills keep flying in, like in World 5.

20s

Bowser's Fire Frenzy

The game's enemies

Bowser's flames keep coming, like at the end of a castle.

20s

Super Mushroom

Help

The player grows (if already big, nothing changes).

Stackable

Fire Flower

Help

The player becomes Fire Mario, even if small.

Stackable

Starman

Help

Invincibility with the star music.

12sStackable

Mushroom from the Sky

Help

A mushroom (or a flower if already big) falls in front of the player.

Stackable

Star from the Sky

Help

A bouncing Starman falls in front of the player.

Stackable

1-UP from the Sky

Help

A 1-UP mushroom falls in front of the player.

Stackable

Extra Life

Help

Adds lives.

Stackable

Coins

Help

Adds coins (100 coins = 1 life).

Stackable

More Time

Help

Adds time to the level clock.

Stackable

Poison Mushroom from the Sky

Sabotage

A Poison Mushroom falls in front of the player: touching it hurts.

Stackable

Damage

Sabotage

Hits the player like an enemy: big or fire becomes small, small dies.

Stackable

Kill Mario

Sabotage

The player loses a life.

Stackable

Take a Life

Sabotage

Takes spare lives away (never the last one).

Stackable

Less Time

Sabotage

Takes time off the level clock (always leaves a little).

Stackable

Reverse Controls

Sabotage

Left and right are swapped.

15s

No Jumping

Sabotage

The jump button does nothing.

10s

Can't Stop Running

Sabotage

The player runs to the right on their own.

10s

Hard Mode

Sabotage

New enemies come out faster and Goombas become Buzzy Beetles, like the second quest.

60s

Restart Level

Level

Back to the start of the level (keeps the power-up).

Stackable

Skip Level

Level

Jumps to the start of the next level.

Stackable
Requirements

Requirements

SystemWindows 10 or 11
RuntimeInstalled by the app
GameYour Super Mario Bros. ROM (NES)
ConnectionInternet for TikTok, Twitch or Kick

FAQ

Put the level in chat's hands

Download OverInteractive and let your audience decide how many enemies come your way.

Download free