Enemies
Stalfos, Like Like, ReDead, Wolfos, Iron Knuckle, Dark Link and even an Arwing spawn around Link with the viewer's name on top.
Your chat moves into Hyrule: they drop Stalfos and Dark Link with their name on top, shrink or grow Link, flip his controls and unleash the cuccos' revenge.
Four stops, in under a second.
From TikTok, Twitch, Kick, YouTube or Starvios: a gift, a follow, likes or a chat command.
Receives the event, checks your active profile for the matching effect and sends it.
The program the app uses to run Ocarina of Time on your PC. The app downloads it, and the OverInteractive connection comes built in.

The effect comes out through the game's own engine: real enemies around Link, statuses and weather in an instant.
Everything happens from the game's status bar, at the bottom of the app.
In the bar below press «Download runtime». It downloads once and the app keeps it in its own folder.
Press «Choose ROM» and pick your .z64, .n64 or .v64 file (if it's in a .zip or .7z, extract it first). The app checks it is a version that works; if not, the step turns red and tells you why.
The exact list of versions that work and don't is behind the help icon in the bar below.
Press «Enable connection» with the game closed. It gets the game ready to receive effects; if the game were open, it would save its settings over the change when it exits.
The first time, the game builds its files from your ROM: answer Yes to «Generate one now?», wait for the extraction bar (about a minute) and answer No to «Extract again?». After that it starts straight away and the ROM is no longer needed.
Before that first launch the app shows you these steps in a window.
On the title screen press Start (Space), pick a slot, type a name and confirm with END. The bar below shows «Connected» and effects land as soon as you control Link.
In «Profiles» create an example one in a click or build your own: each gift, follow or chat command fires the effect you pick.
Each effect is assigned to a gift, a follow, likes or a chat command.
Stalfos, Like Like, ReDead, Wolfos, Iron Knuckle, Dark Link and even an Arwing spawn around Link with the viewer's name on top.
The cuccos' revenge, lit bombs at your feet and explosions.
Freeze, burn, electrocute, knockback, take hearts, drain magic, steal rupees… and Game Over.
Heal hearts, fill magic, give rupees, invincibility or half damage for a while.
Giant, tiny or paper Link, reversed controls, high or low gravity, forced Iron Boots, slippery floor, one-hit KO and no HUD, for as long as you choose.
Instant day or night, a rainstorm or random colors for Link's tunics.
Nintendo 64 NTSC 1.0, 1.1 or 1.2, PAL 1.0 or 1.1, and the GameCube ones (Master Quest included). With a fan translation or a romhack the game closes on startup, so the app won't let you use them. The app doesn't download or distribute ROMs.
Enabling the connection, installing or removing a texture or language pack and uninstalling the runtime are done with the game closed.
They land when you control Link. If they arrive during a cutscene, a dialog, a menu or while paused, they wait in a queue and play on their own afterwards (for up to 10 minutes). Timed effects don't spend time while paused.
If 10 chat enemies are already alive, the next ones wait in the queue until one falls.
Download OverInteractive for free: this same guide is waiting inside the app, in the game's «Start» tab.
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