Getting started

Profiles and triggers: the heart of interaction

How to link a stream event to what you want to happen, with cooldowns, filters, combos and multipliers.

A trigger is the rule that connects “this happened on my stream” with “this happens”. A profile is the set of triggers for a given session: the active profile is the one listening. This is the module you'll use more than any other.

Everything it can do

  • Supported events: gift, likes (total or per person), chat keyword, follow, share, sub, resub, bits/cheer, raid and channel point redemption.
  • A trigger can chain several commands, each with its own parameters and duration.
  • Per-trigger cooldown so a repeated gift doesn't flood the match.
  • Combos and multipliers: the effect scales with the amount sent.
  • Drag to reorder — order matters on the free plan.
  • Trigger groups so they can be shown as an on-screen menu overlay.
  • Import and export triggers between profiles.
  • Availability warnings: flags gifts outside your region or missing from the current live.

The event (the trigger)

Every trigger starts by choosing what fires it. For gifts you can pick one, several at once, or any gift above N coins. For likes you set a threshold (room total or per viewer). For chat, the word or phrase that activates it.

  • Gifts are picked in a visual selector showing their real coin cost.
  • The “available in this live” tab filters by what your room actually supports.
  • On Twitch you can link the trigger to an existing channel point reward or create a new one from the app.

The action (what happens)

A trigger can run game commands, global effects (sound, overlay, disrupt), economy actions or music actions. Several can be chained: they run together, each with its own parameters and durations.

Keeping the chaos in check

Cooldowns stop the same effect from repeating nonstop, and in games with spawns you can cap the enemy budget so the match stays playable. The viewer's name can be injected into the effect, so the sign inside the game carries their nick.

Step by step

  1. Open the game profile and add a trigger.
  2. Choose the event type and its filter (which gift, which threshold, which word).
  3. Add one or more commands and set their parameters and duration.
  4. Set the cooldown and, if relevant, the per-amount multiplier.
  5. Sort the list: most important on top.

FAQ

Can I have several profiles for the same game?

Yes, and it's the norm: a mild profile to open the stream and a chaos one for the big moments. Only one is active at a time, and you can release it from the side menu.

What if two triggers fire at once?

They run in parallel. Cooldowns are per trigger, so you can leave some always available and throttle the aggressive ones.

Try it on your next stream

OverInteractive is free to start. Download the app, connect your platform, and your audience is interacting within five minutes.

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