A goal is a measurable target that moves on its own with whatever happens on your stream: followers, coins, likes, subscriptions, chat messages. You set the number, the overlay draws the bar, and your audience sees how far there is to go. On completion a goal can stay done, raise its own target to chain the next level, and fire an alert or a disrupt so the moment lands.
Everything it can do
- Eight data sources: coins, gift count, followers, likes, subscriptions, shares, chat messages and manual.
- Every goal tracks ONE platform: TikTok, Twitch, Kick, YouTube or Starvios.
- Two progress sources: what happens on this stream, or your real channel total.
- On completion it can raise its own target (adding or multiplying) and chain levels.
- Fires an alert or a disrupt when reached.
- Four shapes: bar, ring, filling vessel and lighting blocks.
- One overlay for all goals, plus a URL of its own for each goal.
One goal = one platform and one source
When you create a goal you pick the platform first and what it measures second. That order isn’t arbitrary: TikTok followers and Twitch followers are different numbers and can’t share a bar. Each platform also offers different things, so the source list changes with it: likes only exist on TikTok, subscriptions only where there’s a paid sub, and coins are called coins, bits or kicks depending on the house.
This stream or the channel total
There are two kinds of goal and they’re worth keeping apart. “This stream” starts at zero and adds things up as they happen — good for “1,000 likes today” or “5,000 coins tonight”. “Channel total” is your channel’s real number, the “reach 1,000 followers” kind: the app asks the platform every few minutes and, between checks, live events move the bar instantly so it never looks stuck.
- Totals only exist where the platform publishes them: followers on TikTok, Twitch, Kick and YouTube, subscriptions on Twitch.
- YouTube followers (its subscribers) only work as a total: the platform doesn’t announce free subscriptions.
- YouTube also rounds that number, so the bar moves in jumps. That’s not a bug.
- A total goal never resets: its value is your channel’s real number.
What happens when it’s reached
You can let a goal stay completed, or have it raise its target and keep going. When raising, every completed level is counted and shown on the card, so “1,000 followers” becomes 2,000, then 3,000, on its own. You can also hang an alert or a disrupt off the completion: that’s what turns hitting a target into a moment of the stream instead of a bar that quietly fills.
Resetting each stream
Session goals can go back to zero when a new stream starts, while historical ones accumulate across streams. The app detects a new stream on its own across all five platforms, with nothing for you to press: if half an hour passes without a single event, or you disconnect on purpose, whatever arrives next counts as a new stream.
Step by step
- Open Goals in the overlays section and hit “New goal”.
- Pick the platform, then what it measures.
- Set the target and choose this stream or the channel total.
- Pick the shape and, if you want, the alert it fires on completion.
- Copy the URL (all goals, or just that one) and add it to your scene.
FAQ
Can I add up followers from all my platforms in one goal?
No, by design. Each platform keeps its own count and mixing them would produce a number that means nothing. What you can do is create one goal per platform: the combined overlay shows them all together.
Why isn’t my goal moving on its own?
Check three things: that the platform is connected, that the source exists there (likes are TikTok-only), and that the goal isn’t past the free plan limit. On the free plan only the first goals track automatically; the rest are saved and can be moved by hand, and they show dimmed so you can tell which ones.
Does this work if I’m not playing anything?
Yes. Goals don’t depend on any game or on having an active profile: they work with the stream alone.
Can I move a goal by hand?
Yes. Every card has plus and minus buttons, there’s a command to do it from a trigger, and the “manual” source creates goals that only move that way.
Try it on your next stream
OverInteractive is free to start. Download the app, connect your platform, and your audience is interacting within five minutes.
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