Stacks of blocks from the current phase, food, loot chests named after them, an enchanted diamond pickaxe, haste and an emergency platform.
The whole run on a single infinite block floating in the void, across 16 themed phases, while chat gifts you resources or shoves you off the edge.
One Block is the classic single-block survival run, but with the audience inside it. You break the block, a new random one appears, and you slowly gather material to widen the island. The run goes through 16 themed phases — from plains to the Nether and the ancient cities — each with its own blocks, mobs and loot, and reaching the last one is the win. Chat decides whether that's a calm climb or a nightmare.
You play; chat helps or sabotages. The objective, the timer and the scoreboard are drawn inside the game itself, so they show up on stream without setting anything up in OBS.
The Play command sends you to the infinite block, with the starting phase, the pace and the game mode you pick.
Every break drops a new block. Use what you gather to widen the platform so you're not living on a single block.
Each phase brings its own mobs. Chat can push you forward, knock you back or drop waves from the current phase onto the island.
Clearing all 16 phases is the win. If it goes wrong, Reset wipes the island and starts over at phase 1.
Every command is mapped to a gift, bits, a sub, likes or a chat keyword. These are the mode's families of effects.
Stacks of blocks from the current phase, food, loot chests named after them, an enchanted diamond pickaxe, haste and an emergency platform.
Phase mobs, targeted hordes, escalating waves, charged creepers, phantoms, TNT, lightning, meteors and bosses.
Launches, levitation, a glass prison, a no-building window, the floor-is-lava and endermen that steal island blocks.
Skip or drop a phase, add progress as if the block had been broken, or roll a wildcard block from a random phase.
Same for every minigame: once the app and the server are connected, One Block starts with a single command.
Download the app, install it and open it. Nothing else to configure to get started.
Link TikTok LIVE, Twitch or Kick from the app. Events — gifts, bits, subs, likes and chat — start arriving in real time.
The app installs and launches a local Paper server with the OverInteractive plugin for you. You just join that server from your Minecraft Java.
A trigger is simply "this gift → this command". Start from a ready-made template and change whatever you want.
Run the minigame's Play command (or wire a trigger that launches it) and the round starts with its objective and scoreboard.
The list comes from the mod's real catalog, so it always matches what you have installed. Each command shows its parameters and default values.
Your audience normally fires them through triggers, but you can also type them in the game chat. Parameters go after the command in that same order, separated by spaces: [in brackets] are optional (leave them out and the chip's default value is used) and <in angles> must be given. The button copies the line with the default values already filled in.
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OverInteractive is free to start: install it, connect Minecraft and your audience is already inside the game.
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