Stone, iron and flaming diamond swords; full diamond and netherite armor sets for their fighter.
Two streamers, two sides: each audience joins as fighters on their own side and the side left standing wins.
Team Battle is Battle Royale stretched across two streams. Both streamers share an arena on a common battle server and each audience joins its own side: viewers who take part show up as fighters for their streamer. Nobody plays with a keyboard — the fight runs on gifts. Once the lobby closes, the side left standing wins. So that two very differently sized audiences can face each other, the mode ships with a per-side fighter cap and a numeric handicap that makes the outnumbered side hit harder.
You play; chat helps or sabotages. The objective, the timer and the scoreboard are drawn inside the game itself, so they show up on stream without setting anything up in OBS.
The build-arena command sets the stage up on the battle server and opens the lobby for both audiences.
The round turns into a two-sided battle as soon as fighters arrive with a side assigned; you can also force it by command.
Adjust the per-side cap and the numeric handicap if one of the audiences is considerably bigger than the other.
The start command closes the lobby and begins the battle. The side left standing wins.
Every command is mapped to a gift, bits, a sub, likes or a chat keyword. These are the mode's families of effects.
Stone, iron and flaming diamond swords; full diamond and netherite armor sets for their fighter.
Extra hearts and healing for their own fighter, plus an Iron Golem transformation that keeps gear and kills.
Lightning, meteor, freeze, shockwave and arrow rain on rivals from the other side.
Same for every minigame: once the app and the server are connected, Team Battle starts with a single command.
Download the app, install it and open it. Nothing else to configure to get started.
Link TikTok LIVE, Twitch or Kick from the app. Events — gifts, bits, subs, likes and chat — start arriving in real time.
The app installs and launches a local Paper server with the OverInteractive plugin for you. You just join that server from your Minecraft Java.
A trigger is simply "this gift → this command". Start from a ready-made template and change whatever you want.
Run the minigame's Play command (or wire a trigger that launches it) and the round starts with its objective and scoreboard.
The list comes from the mod's real catalog, so it always matches what you have installed. Each command shows its parameters and default values.
Your audience normally fires them through triggers, but you can also type them in the game chat. Parameters go after the command in that same order, separated by spaces: [in brackets] are optional (leave them out and the chip's default value is used) and <in angles> must be given. The button copies the line with the default values already filled in.
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OverInteractive is free to start: install it, connect Minecraft and your audience is already inside the game.
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